UX / UI design
UX/UI Design for Websites and Digital Products
I design how an interface works and looks, from its structure and user journeys to its visual system.
If you already have a website, we can rethink its structure. If we are starting from scratch, we can build the sitemap, user flows, and visual direction together.
Research before design
The Project Can Start with UX Research
For larger or more complex projects, it helps to understand who will use the product, what problems they bring, and how they make decisions before design begins.
Research might include:
- user interviews
- personas
- user journeys
- surveys
- usability testing
- competitor analysis
Information architecture
UX/UI Design for Websites and Digital Products
Before visual design, we identify the pages, content, and features the site needs. The goal of UX/UI design is an interface that is attractive, understandable, and consistent to use.
For a redesign, this is when we review the current structure and reorganize it if needed.
A wireframe is not the final design. It shows where elements go, their order, and how people move through the interface.
Planning may include:
- sitemap
- navigation system
- information architecture
- user flow
- content hierarchy
- wireframes
Visual direction
Moodboard and Visual Direction
You do not need a fixed idea of the design. Using a moodboard, we can define a visual character that fits the brand, audience, and product or service.
This helps determine:
- typographic direction01
- color palette02
- photography or illustration03
- visual rhythm04
- visual language05
- image use06
- UI-karakter07
- motion and interactions08
From direction to system
UI Design and Design System
The approved structure and moodboard become the detailed UI design. You can see some finished interfaces among my UX/UI projects .
The goal is more than an attractive screen. It is a consistent system that works across pages and screen sizes.
The visual system may include:
- typography
- color system
- buttons and form elements
- cards
- navigation
- imagery
- iconography
- spacing
- komponensek
- states and microinteractions
Figma prototype
Try the Design in Action.
If needed, I turn the final design into an interactive Figma prototype. Static screens become clickable, letting us test navigation, buttons, menus, and key user journeys before development.
That way, we can click through the experience instead of only imagining it.
This is especially useful for:
- complex websites
- web applications
- booking flows
- webshopok
- multistep forms
- custom interactions
Deliverables
What Will You Receive?
A considered UX/UI design that provides a shared reference from research through development.
- built around user goals
- uses a logical information structure
- fits the brand visually
- provides a consistent component system
- prepared for development
- can be tested as a clickable prototype if needed
Design to development
Need Development Too?
You do not need to hand the UX/UI design to another developer. I can build the working interface in WordPress or frontend technologies.
Have an Interface That Needs to Become a Coherent System?
You Do Not Need a Finished Specification.
Just tell me what you want to create or change.
Let's Talk About Your ProjectFrequently Asked Questions
UX/UI design: FAQs
When should I start UX/UI design?
When building a new website or digital product, or when an existing one is difficult to use, hard to understand or fails to support your business goals.
What is the difference between UX and UI?
UX covers a product's logic, structure and usability. UI covers its visual appearance, including typography, colours, components and imagery.
Will I get a clickable prototype?
If needed, yes. A Figma prototype lets us click through and test the main user journeys before development.
Can you help if I already have a website?
Yes. An existing site can be restructured with a new information architecture, wireframes or a complete UI redesign.
Do you also conduct UX research?
Yes. For larger or more complex projects, research, interviews, journey mapping or usability testing can precede design.